Wednesday 6 August 2008

Braid


So, I've spent this morning playing through a few worlds of Jonathan Blow's Braid (Xbox Live Arcade, 1,200 Microsoft Points). On the face of it the thing looks like any other 2D platformer, but there's a twist within; you can move time back and forth to change object locations, move to other areas quicker or get rid of pesky enemies. It's brilliantly done, as this video shows.

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